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<games>
	<game>
		<image>images/Wonderland box cover.jpg</image>
		<title>CLANK! Acquisitions Incorporated 2: Darkest Magic</title>
		<subtitle>A legacy adventure deck-building game</subtitle>
		<players>2-4</players>
		<length>2 hours</length>
		<flavor>Jim Darkmagic's hiring in chilly Northrim. What have you gotten yourself into? Monsters, another world, and a devious frost dragon await.</flavor>
		<blurb>The award-winning board game CLANK! Legacy returns with an epic sequel: Set off on an adventure with 2-4 players in a magical world filled with wonder, mystery, and maybe even some candy.</blurb>
		<publisher link="https://www.direwolfdigital.com/darkest-magic">Dire Wolf</publisher>
		<reviews />
		<tags>
			<tag>legacy</tag>
			<tag>adventure</tag>
			<tag>cooperative</tag>
			<tag>fantasy</tag>
			<tag>story</tag>
			<tag>deck-building</tag>
		</tags>
	</game>
	<game>
		<image>images/HoloVista.png</image>
		<title>HoloVista</title>
		<subtitle>A vaporwave 3D hidden object game for iOS</subtitle>
		<players>1</players>
		<length>3 hours</length>
		<flavor>Explore a dreamlike mansion, photograph mysterious spaces, confront your deepest secrets and confess them online as Carmen, junior architect and new hire at an elusive firm. In a near-future social media world, you’re charged with photographing the inside of an opulent building—but beware: the house is getting to know you too, perhaps better than you know yourself</flavor>
		<blurb>Discover lush environments with your phone’s camera in 360° as you search for hidden objects, solve puzzles, and unravel secrets in Carmen's world.</blurb>
		<publisher link="http://enterholovista.com">Aconite</publisher>
		<reviews />
		<tags>
			<tag>digital</tag>
			<tag>hidden object</tag>
			<tag>vaporwave</tag>
		</tags>
	</game>
	<game>
		<image>images/great-cake-escape-front-cover-965252-oOMOlg34-600x600.jpg</image>
		<title>The Great Cake Escape</title>
		<subtitle>A smuggling game for 2-4 devious bakers</subtitle>
		<players>2-4</players>
		<length>15 minutes</length>
		<blurb><![CDATA[As the only bakery certified to sell cakes for the local prison, we make a little extra money by including things the prisoners will pay for.]]></blurb>
		<points>
			<point>Shove escape implements into a layer cake.</point>
			<point>Push your opponents' items out.</point>
			<point>Don't get caught by the guards!</point>
			<point>Silly fun!</point>
		</points>
		<publisher link='http://wizkids.com/the-great-cake-escape'>Wizkids</publisher>
		<reviews />
		<tags>
			<tag>silly</tag>
			<tag>dexterity</tag>
			<tag>prison</tag>
			<tag>cake</tag>
		</tags>
	</game>
	<game>
		<image>images/awrithe.jpg</image>
		<title>A'Writhe</title>
		<subtitle>A game of eldritch contortions</subtitle>
		<players>2-6</players>
		<length>5-10 minutes</length>
		<blurb><![CDATA[You are Great Old Ones, towering ominously over Arkham, your portal to the mortal plane. Rely on your faithful cultist to help you complete the summoning rituals.]]></blurb>
		<points>
			<point>Focus on teamwork and communication!</point>
			<point>Use spatial reasoning to complete sigils.</point>
			<point>Some can play without getting physical.</point>
			<point>Silly fun!</point>
		</points>
		<publisher link="https://wizkids.com/2018/08/15/unleash-eldritch-fun-in-awrithe-a-game-of-eldritch-contortions-available-now/">Wizkids</publisher>
		<reviews />
		<tags>
			<tag>silly</tag>
			<tag>dexterity</tag>
			<tag>communication</tag>
			<tag>cthulhu</tag>
		</tags>
	</game>
	<game>
		<image>images/cahoots.png</image>
		<title>Cahoots</title>
		<subtitle>A game of sneaky teamwork for 3-4</subtitle>
		<players>3-4</players>
		<length>20-30 minutes</length>
		<flavor />
		<blurb>Cahoots is a trick-taking card game where you conspire with each of your opponents to win.</blurb>
		<points>
			<point>Scheme in a world of noir and espionage.</point>
			<point>Cooperate, negotiate, backstab, and bluff.</point>
			<point>Explore novel trick-taking mechanics.</point>
		</points>
		<publisher link='https://www.maydaygames.com/collections/all-games/products/cahoots-game-3-4-players'>Mayday Games</publisher>
		<reviews>
			<review link="https://www.youtube.com/watch?v=AXtyOOO4M6o">Game Night</review>
			<review link="https://boardgamegeek.com/video/148886/cahoots/cahoots-game-preview-gen-con-50">BoardGameGeekTV</review>
			<review link="https://boardgamegeek.com/video/152853/cahoots/learn-how-setup-play-cahoots-game-boy-geek">Game Boy Geek</review>
			<review link="https://boardgamegeek.com/video/146508/cahoots/gencon-bonanza-2017-cahoots-interview">Bower's Game Corner</review>
		</reviews>
		<tags>
			<tag>trick taking</tag>
			<tag>card</tag>
			<tag>hand management</tag>
			<tag>gangsters</tag>
			<tag>partner wtih opponents</tag>
		</tags>
	</game>
	<game>
		<image>images/Cahoots-iOS-643x0w.png</image>
		<title>Cahoots (digital)</title>
		<subtitle>The trick-taking card game now on iOS</subtitle>
		<players>1</players>
		<length>20-30 minutes</length>
		<flavor />
		<blurb>Cahoots! challenges you to work with your opponents to score as many points as you can. You score when three of the six suits win a trick, and you share one suit with each of your opponents. Steal a card each round and knock off another.</blurb>
		<points>
			<point>Unique trick-taking play</point>
			<point>Decide when to work cooperate and when to betray.</point>
			<point>Craft your hand as you play and pick up cards.</point>
		</points>
		<publisher link='https://apps.apple.com/us/app/cahoots/id844304258'>Apple</publisher>
		<tags>
			<tag>digital</tag>
			<tag>trick taking</tag>
			<tag>card</tag>
			<tag>hand management</tag>
			<tag>gangsters</tag>
			<tag>partner wtih opponents</tag>
		</tags>
	</game>
	<game>
		<image>images/MoA_pic3051789.jpg</image>
		<title>Merchants of Araby</title>
		<subtitle>A negotiation game for 2-4 merchant nobles</subtitle>
		<players>2-4</players>
		<length><![CDATA[<1 hour]]></length>
		<flavor />
		<blurb>Become the wealthiest in all of Araby by establishing an entourage of merchants and allies, teaching virtues, summoning djinni, negotiating frequently, and making successful caravan investments.</blurb>
		<points>
			<point>Specialize in or balance multiple strategies.</point>
			<point>Trade as cleverly as you like. Active traders prosper.</point>
		</points>
		<publisher link='https://www.dailymagicgames.com/merchants-of-araby/'>Daily Magic Games</publisher>
		<reviews>
			<review link='https://boardgamegeek.com/video/141663/merchants-araby/merchants-araby-review'>Undead Viking</review>
			<review link='https://boardgamegeek.com/video/107422/merchants-araby/gameosity-previews-merchants-araby'>Gameosity</review>
			<review link='https://boardgamegeek.com/video/141664/merchants-araby/tabletop-spotlight-merchants-araby'>Tabletop Spotlight</review>
		</reviews>
		<tags>
			<tag>card</tag>
			<tag>arabian mythos</tag>
			<tag>negotiation</tag>
			<tag>building</tag>
			<tag>partner wtih opponents</tag>
		</tags>
	</game>
	<game>
		<image>images/StrangeGravity_370.jpg</image>
		<title>Strange Gravity</title>
		<subtitle>A LARP for 6-9 daring spacefarers</subtitle>
		<players>6-9</players>
		<length>3 hours</length>
		<blurb><![CDATA[This starship is headed for stars unknown, and the crew depends on your skills and judgment. Each player takes the role of an officer on a starship, with the narrative authority related to that role.]]></blurb>
		<points>
			<point>Explore a universe of your own imagining, inspired by your favorite space tv series.</point>
			<point>Confront danger, emotions, and moral quandaries.</point>
			<point>Will you use your narrative power wisely?</point>
		</points>
		<publisher link='https://www.drivethrurpg.com/product/202647/Strange-Gravity-BUNDLE'>DriveThru RPG</publisher>
		<reviews />
		<tags>
			<tag>scifi</tag>
			<tag>space</tag>
			<tag>live action</tag>
			<tag>roleplaying</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/CunningFolk.png</image>
		<title>Cunning Folk</title>
		<subtitle>A microgame for 2-4 witch hunters</subtitle>
		<players>2-4</players>
		<length>10 minutes</length>
		<flavor />
		<blurb>Investigate your village's inhabitants to expose all the evil witches. Or all the good witches. Just don't lie to the wrong people.</blurb>
		<points>
			<point>A game of shifting allegiances. Win as good or evil.</point>
			<point>Find where the witches are hiding.</point>
			<point>Lie for profit, or banish other players for lying.</point>
		</points>
		<publisher link="http://buttonshygames.com/products/cunning-folk">Buttonshy Games</publisher>
		<reviews />
		<tags>
			<tag>witch</tag>
			<tag>deduction</tag>
			<tag>bluffing</tag>
			<tag>memory</tag>
			<tag>micro</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/LegacyOfTheSlayer_370x125.gif</image>
		<title>Legacy of the Slayer</title>
		<subtitle>A story game for 3-5 monster hunters</subtitle>
		<players>3-5</players>
		<length>2 hours</length>
		<flavor>The ghost stories you’ve heard are true. Things do go bump in the night and they really want to hurt you. But you chose to stand up and fight back. Good luck.</flavor>
		<blurb>Draft characters with cards that define their talents, flaws and relationships. Modify the cards as your characters grow and their past is revealed. Craft a cinematic story together with plot twists and a simple system that ties off loose threads.</blurb>
		<points>
			<point>No gamemaster—everyone plays.</point>
			<point>No preparation—create the story as you go.</point>
			<point>No dice—you decide how it all turns out.</point>
		</points>
		<publisher link="http://www.drivethrurpg.com/product/203132/Legacy-of-the-Slayer">DriveThruRPG</publisher>
		<reviews>
			<review link="http://epicslant.com/2014/12/independence-lane-legacy-of-the-slayer">Epic Slant Press</review>
		</reviews>
		<tags>
			<tag>supernatural</tag>
			<tag>story</tag>
			<tag>role playing</tag>
			<tag>legacy</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/A_Pirate's_Life.jpg</image>
		<title>A Pirate's Life</title>
		<subtitle>A heartwarming LARP for 5-8 pirates</subtitle>
		<players>5-8</players>
		<length>3 hours</length>
		<flavor>Yoho! Join an elective family of pirates for a heart-warming adventure on the high seas. All be welcome, no matter your countenance, means or ability.</flavor>
		<blurb>Find love, acceptance, and pirate booty in this serious and heart-warming larp about choosing each other when society wouldn’t.</blurb>
		<publisher link="http://drivethrurpg.com/en/product/358957/a-pirate-s-life">DriveThruRPG</publisher>
		<reviews />
		<tags>
			<tag>heartwarming</tag>
			<tag>pirate</tag>
			<tag>live action</tag>
			<tag>roleplaying</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/Damned Love Poster.jpg</image>
		<title>Damned Love</title>
		<subtitle><![CDATA[A LARP about what desire makes us do.]]></subtitle>
		<players>3</players>
		<length>1-2 hours</length>
	<!--<flavor>It was love at first sight. I know you don't feel the same about me yet, but I'll help you see. I'll make you see. I'll do whatever it takes to make you mine.</flavor>-->
		<blurb><![CDATA[This is the story of a desperate soul who strikes a dark bargain to win the love of their unrequited crush. It's about desire, consent, power, loneliness, and foolish choices; A love triangle that will end badly.]]></blurb>
		<points>
			<point>Love. Be loved. Use. Be used. Watch it all fall apart.</point>
			<point>Play with desire and the power it gives us.</point>
			<point>Unique cards let you guide the story.</point>
		</points>
		<publisher link="http://drivethrurpg.com/en/product/258994/damned-love">DriveThruRPG</publisher>
		<reviews>
			<review link="https://julesingame.wordpress.com/2015/07/19/damned-love-ii/">Kessel Run</review>
		</reviews>
		<tags>
			<tag>witch</tag>
			<tag>love</tag>
			<tag>card</tag>
			<tag>live action</tag>
			<tag>role playing</tag>
		</tags>
	</game>
	<game>
		<image>images/StrangeGravity_370.jpg</image>
		<title>Strange Gravity: TNG</title>
		<subtitle>A LARP for 6-9 daring spacefarers</subtitle>
		<players>6-9</players>
		<length>3 hours</length>
		<points>
			<point>This much anticipated sequel trades silly fun for serious, heartwarming drama.</point>
			<point>New workshops ensure each character will get to shine exactly how you want.</point>
			<point>New quality cards support aspirational play.</point>
			<point>Combine with the original to create an expanded universe with multiple ships and crews.</point>
		</points>
		<publisher link="http://drivethrurpg.com/en/product/358174/strange-gravity-the-next-generation-pnp-print-and-play-bundle">DriveThruRPG</publisher>
		<reviews />
		<tags>
			<tag>scifi</tag>
			<tag>space</tag>
			<tag>live action</tag>
			<tag>roleplaying</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/vbbp.png</image>
		<title>Very Busy Business Person</title>
		<subtitle>A real-time digital-hybrid trading game</subtitle>
		<players>3-6</players>
		<length><![CDATA[6 minutes]]></length>
		<flavor />
		<blurb>The most important thing about being a business person is looking very busy. Frantically trade work and goof-off cards in real time, while keeping an eye on your smartphone; Don't get caught goofing off when your boss comes!</blurb>
		<points>
			<point>Wheel and Deal as you please, but be quick about it.</point>
			<point>Smartphone integration</point>
			<point>Co-Designed by Chris Zinsli</point>
		</points>
		<publisher digital="verybusybusinessperson/index.html">Prettiest Princess Games</publisher>
		<reviews />
		<tags>
			<tag>silly</tag>
			<tag>card</tag>
			<tag>digital</tag>
			<tag>business</tag>
		</tags>
	</game>
	<game>
		<image>images/PsychicDetectiveAgency.jpg</image>
		<title>Psychic Detective Agency</title>
		<subtitle>An uncanny murder mystery for 4-5 detectives</subtitle>
		<players>4-5</players>
		<length>1-2 hours</length>
		<blurb>What's so unusual about this murder? Why's the sheriff so desperate to solve this case? Can three psychics put aside their differences long enough to catch the killer? As long as you ask the right questions…</blurb>
		<points>
			<point>Build a murder board, with photos, pins and yarn.</point>
			<point>No prep. No dice. Just leading questions.</point>
			<point>Everyone's a GM. Control the past/present/future.</point>
		</points>
		<publisher>Seeking Publication</publisher>
		<reviews />
		<tags>
			<tag>crime</tag>
			<tag>story</tag>
			<tag>role playing</tag>
			<tag>murder board</tag>
		</tags>
	</game>
	<game>
		<image>images/treatgames_lightsout.jpg</image>
		<title>Lights Out</title>
		<subtitle>A co-op drafting game for 3-6 imaginative heroes</subtitle>
		<players>3-6</players>
		<length>30 minutes</length>
		<blurb>Lights Out is about kids at a sleepover challenging the terrible dark and taking the fight to the monsters under the bed and in the closet.</blurb>
		<points>
			<point>Unique drafting mechanic</point>
			<point>Coordinate with your team to defeat monsters.</point>
			<point>Monsters are a terrifying sight to behold… but seeing one is better than not seeing it.</point>
		</points>
		<publisher>Seeking Publication</publisher>
		<reviews />
		<tags>
			<tag>cooperative</tag>
			<tag>card</tag>
			<tag>drafting</tag>
		<!--<tag>fantasy</tag>-->
			<tag>children's book</tag>
		</tags>
	</game>
	<game>
		<image>images/ForTheLost.jpg</image>
		<title>For the Lost</title>
		<subtitle>A haunting story game for 2-6 culpable townies</subtitle>
		<players>2-6</players>
		<length>30-120 minutes</length>
		<blurb><![CDATA[Someone in our sleepy town has become a real terror, and it's up to us to stop them… because they might not have become a monster if we were better people.]]></blurb>
		<points>
			<point>Descended from the Queen: It's so easy to play!</point>
			<point>Write on double-sided cards to tell a deeply integrated narrative.</point>
			<point>Communal Horror—We let this happen.</point>
		</points>
		<publisher link="drivethrurpg.com/en/product/363141/for-the-lost">DriveThruRPG</publisher>
		<reviews />
		<tags>
			<tag>horror</tag>
			<tag>card</tag>
			<tag>story</tag>
		</tags>
	</game>
	<game>
		<image>images/HeaveHints.jpg</image>
		<title>Heave Hints</title>
		<subtitle>A party game for 4-14 alliterative friends</subtitle>
		<players>4-14</players>
		<length>30 minutes</length>
		<blurb><![CDATA[Assemble alliterative clues cleverly. Think in teams. Give guesses faster than your foes!]]></blurb>
		<points>
			<point>Alliterate!</point>
			<point>Fun and simple</point>
			<point>Quick, simultaneous play</point>
			<point>Work with and against fellow players.</point>
		</points>
		<publisher>Seeking Publication</publisher>
		<reviews />
		<tags>
			<tag>alliteration</tag>
			<tag>party</tag>
			<tag>partner wtih opponents</tag>
		</tags>
	</game>
	<game>
		<image>images/Possessed.jpg</image>
		<title>Possessed</title>
		<subtitle>A spirited party game for 5-10 mediums</subtitle>
		<players>5-10</players>
		<length>15-30 minutes</length>
		<blurb><![CDATA[Spook your friends in this spirited party game. Give verbal clues while your partner-in-possession gestures and the Living try to guess the haunted object on your double-sided card. Just try not to open Pandora’s Box, for Pete’s Sake!]]></blurb>
		<points>
			<point>Take turns partnering with your neighbors.</point>
			<point>Simultaneous clue-giving action: One player speaks while the other gestures!</point>
		</points>
		<publisher>Seeking Publication</publisher>
		<reviews />
		<tags>
			<tag>party</tag>
			<tag>card</tag>
			<tag>ghost</tag>
			<tag>partner wtih opponents</tag>
		</tags>
	</game>
	<game>
		<image>images/KhyberStation.jpg</image>
		<title>Khyber Station</title>
		<subtitle>A puzzling co-op for 1-5 doomed astronauts</subtitle>
		<players>1-5</players>
		<length>1-1½ hours</length>
		<flavor>Aliens just blew up our science station. Can we escape?</flavor>
		<blurb><![CDATA[Work as a team, rebuild a damaged space station, evade aliens of terrifying origin & search for the lost teleporter—all while critical systems grind to a halt.]]></blurb>
		<points>
			<point>Reshape the space station by cleverly moving tiles, forming rooms and shortcuts as you go.</point>
			<point>Choose from twelve scientists with unique abilities.</point>
			<point>Or command the mysterious alien invaders.</point>
		</points>
		<publisher>Seeking publication</publisher>
		<reviews />
		<tags>
			<tag>cooperative</tag>
			<tag>one-vs-many</tag>
			<tag>scifi</tag>
			<tag>space</tag>
			<tag>horror</tag>
			<tag>aliens</tag>
			<tag>puzzle</tag>
			<tag>tile</tag>
		</tags>
	</game>
	<game>
		<image>images/Soulborg.jpg</image>
		<title>Soulborg</title>
		<subtitle>A monster mashing game for 2 survivors</subtitle>
		<players>2</players>
		<length>20 minutes</length>
		<blurb>The apocalypse weakened the veil beyond, which works out because we're out of fuel for our warmachines and infusing them with souls of the dead is even better.</blurb>
		<points>
			<point>Combine any Spirit with any Vessel to create a unique Soulborg.</point>
			<point>Transparent cards</point>
			<point>Battle for survival!</point>
		</points>
		<publisher>In Development</publisher>
		<reviews />
		<tags>
			<tag>post-apocalyptic</tag>
			<tag>mash-up</tag>
			<tag>card</tag>
			<tag>conflict</tag>
		</tags>
	</game>
	<game>
		<image>images/TitanExpedition.jpg</image>
		<title>Titan Expedition</title>
		<subtitle>A negotiation game for 3-4 astronauts</subtitle>
		<players>3-4</players>
		<length>60 minutes</length>
		<blurb>The ISA has spent billions to send you to Saturn's largest moon. Will you make the ground-breaking scientific discoveries that get your name in the history books and honor your country?</blurb>
		<points>
			<point>Step from site to site gathering specimens.</point>
			<point>Research an entire row or column of cards at once.</point>
			<point>Collaborate to split the work… and the honors.</point>
			<point>Players who hate Splendor love Titan Expedition.</point>
			<point>Players who like Splendor prefer Titan Expedition.</point>
		</points>
		<publisher>In Development</publisher>
		<reviews />
		<tags>
			<tag>sci-fi</tag>
			<tag>space</tag>
			<tag>building</tag>
			<tag>negotiation</tag>
			<tag>partner wtih opponents</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/HalloweenSurvivalGuide.png</image>
		<title>Halloween Survival Guide</title>
		<subtitle>A live rpg to layer over your Halloween</subtitle>
		<players>1+</players>
		<length>Until you run out of candy</length>
		<blurb><![CDATA[You can play Halloween Survival Guide while you greet trick or treaters… and at no other time.]]></blurb>
		<points>
			<point>Children are people-eating monsters and reveal their true appearance only on Halloween.</point>
			<point>Candy is the key to surviving this dangerous night, but it has strange effects on our emotions.</point>
			<point>Layer this game onto your usual Halloween.</point>
		</points>
		<publisher free='http://www.goldencobra.org/pdf/2015/HalloweenSurvivalGuideLARP_JayTreat.pdf'>Golden Cobra</publisher>
		<reviews />
		<tags>
			<tag>halloween</tag>
			<tag>live action</tag>
			<tag>roleplaying</tag>
			<tag>layer</tag>
			<tag>candy</tag>
			<tag>horror</tag>
			<tag>emotions</tag>
		</tags>
	</game>
	<game>
		<image>images/TheHandbookForTheRecentlyDeceased_370.png</image>
		<title>The Handbook For The Recently Deceased</title>
		<subtitle>A game of hiding, seeking and spooking</subtitle>
		<players>3-6</players>
		<length>15 minutes</length>
		<flavor />
		<blurb>The 12th installment of Button Shy's Board Game of the Month Club, finishing out the cult movie series, Handbook lets players experience a house haunted by a real jerk of a ghost.</blurb>
		<points>
			<point>Play anywhere, with anything.</point>
			<point>Poltergeist the crap out of the place.</point>
			<point>Love can win. If you're not Scared to Death first.</point>
		</points>
		<publisher link="http://buttonshygames.com/collections/all/products/board-game-of-the-month-club-catchup-packages">Button Shy</publisher>
		<reviews />
		<tags>
			<tag>ghost</tag>
			<tag>hiding</tag>
			<tag>deduction</tag>
			<tag>postcard</tag>
		</tags>
	</game>
	<game>
		<image>https://cdn.shopify.com/s/files/1/1686/5711/products/knot_dice_grande.jpg?v=1496452906</image>
		<title>Knot the Whole Story</title>
		<subtitle>A storytelling game for Knot Dice.</subtitle>
		<players>2-4</players>
		<length>25 minutes</length>
		<flavor>You are the Fates, weaving together people’s lives and stories.</flavor>
		<blurb/>
		<points>
			<point>Use celtic dice to build a pattern with meaning.</point>
			<point>Tell a story with your friends.</point>
		</points>
		<publisher link="http://www.blackoakgames.com/knot-dice">Knot Dice</publisher>
		<reviews />
		<tags>
			<tag>story</tag>
			<tag>knot dice</tag>
			<tag>dice</tag>
			<tag>cooperative</tag>
		</tags>
	</game>
	<game>
		<image>images/Possibilities.jpg</image>
		<title>Possibilities</title>
		<subtitle>A rule-making game</subtitle>
		<players>2-6</players>
		<length>1 hour</length>
		<flavor />
		<blurb>Possibilities is a rule-making game like Nomic and 1000 Blank White Cards, built to get you playing instantly and finished quickly. One of the featured games in the original Storyteller Cards.</blurb>
		<points>
			<point>Make your own rules—As crazy, strategic, or fun as you can imagine.</point>
			<point>Modify the few rules that come with the game.</point>
			<point>Start playing immediately.</point>
		</points>
		<publisher link="http://www.storytellercards.com">Storyteller Cards</publisher>
		<reviews />
		<tags>
			<tag>rule-making</tag>
			<tag>storyteller cards</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/StorytellerCards.png</image>
		<title>Freudian Knot</title>
		<subtitle>A dreamy story game</subtitle>
		<players>2-4?</players>
		<length>1 hour</length>
		<flavor />
		<blurb>Freudian Knot is a story game about one crazy dream. Players subtly weave in a secret to each part of the dream they tell. Can you interpret your opponent's dreams and guess their secret?</blurb>
		<points>
			<point>Tell a story together with your friends.</point>
			<point>Work your secret into the story.</point>
			<point>Guess your friends' secrets.</point>
		</points>
		<publisher link="http://www.storytellercards.com">Storyteller Cards</publisher>
		<reviews />
		<tags>
			<tag>story</tag>
			<tag>storyteller cards</tag>
			<tag>communication</tag>
			<tag>deduction</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/StorytellerCardsFantasy.png</image>
		<title>Tomb of Horrors</title>
		<subtitle>A deadly adventure in storytelling for 3-6 players.</subtitle>
		<players>2-4?</players>
		<length>1 hour</length>
		<flavor>No adventurer has returned from The Tomb of Horrors but its fabled treasures continue to lure brave and foolhardy adventurers time and again.</flavor>
		<blurb/>
		<points>
			<point>Lead doomed adventurers to their grisly fates.</point>
			<point>Build the tomb as you play and populate it with tricky traps and terrors.</point>
			<point>Narrate how each hero navigates her perilous path.</point>
		</points>
		<publisher link="http://www.storytellercards.com">Storyteller Cards</publisher>
		<reviews />
		<tags>
			<tag>story</tag>
			<tag>storyteller cards</tag>
			<tag>fantasy</tag>
			<tag>card</tag>
			<tag>tile</tag>
		</tags>
	</game>
	<game>
		<image>images/GiftHorse.png</image>
		<title>Gift Horse</title>
		<subtitle>A party game of gift giving</subtitle>
		<players>3-9</players>
		<length>15 minutes</length>
		<flavor>Happy Holidays! The only thing better than recieving gifts, is giving them. Do you know your friends well enough to pick them the perfect gift?</flavor>
		<blurb></blurb>
		<points>
			<point>You can give but never take.</point>
			<point>A real conversation starter</point>
			<point>Perfect for non-gamers</point>
		</points>
		<publisher free="files/Gift Horse cards with rules maxBG.pdf">Treat Games</publisher>
		<publisher or="files/Gift Horse cards with rules.pdf">minimal PnP</publisher>
		<reviews />
		<tags>
			<tag>gifts</tag>
			<tag>social</tag>
			<tag>approachable</tag>
			<tag>party</tag>
			<tag>free</tag>
		</tags>
	</game>
	<game>
		<image>https://68.media.tumblr.com/9fc57074fee0a188c50cbb3be8e4c614/tumblr_inline_oiwki2Iff31r59omc_500.jpg</image>
		<title>Rendezvous</title>
		<subtitle>A party game for 5-13 spies</subtitle>
		<players>5-13</players>
		<length>30-60 minutes</length>
		<flavor>Your mission, secret agent, is to pass and receive important signals to and from your compatriots without being caught, and to intercept signals between enemy agents.</flavor>
		<blurb></blurb>
		<points>
			<point>Subtly deliver secret messages.</point>
			<point>Intercept messages between enemy agents.</point>
			<point>Perfect for non-gamers</point>
			<point>All you need is a deck of playing cards.</point>
		</points>
		<publisher free="http://jtreat.tumblr.com/post/155076437042/rendezvous">Google+</publisher>
		<reviews />
		<tags>
			<tag>spy</tag>
			<tag>social</tag>
			<tag>approachable</tag>
			<tag>party</tag>
			<tag>free</tag>
		</tags>
	</game>
	<game>
		<image>images/Contact.jpg</image>
		<title>Contact</title>
		<subtitle>A touching and quirky icebreaker</subtitle>
		<players>4-12</players>
		<length>30 minutes</length>
		<flavor />
		<blurb>Contact is a silly game that challenges serious barriers. Each round, a new pair of partners finds a novel way to make physical contact. But each player has a secret quirk that might explain their strange behavior. Can you guess your friends' quirks?</blurb>
		<points>
			<point>Overcome the pointless and awkward barriers we put between ourselves.</point>
			<point>Act out unpredictable quirks.</point>
			<point>Guess your friends' quirks.</point>
		</points>
		<publisher free="http://www.goldencobra.org/submissions.html">Golden Cobra Challenge</publisher>
		<reviews />
		<tags>
			<tag>social</tag>
			<tag>party</tag>
			<tag>silly</tag>
			<tag>deduction</tag>
			<tag>free</tag>
		</tags>
	</game>
	<game>
		<image>images/Christmas-Contact.jpg</image>
		<title>Christmas Contact</title>
		<subtitle>A touching and quirky holiday icebreaker</subtitle>
		<players>4-12</players>
		<length>30 minutes</length>
		<flavor />
		<blurb>Christmas Contact is a silly game that challenges serious barriers. Each round, a new pair of partners finds a novel way to make physical contact. But each player has a secret quirk that might explain their strange behavior. Can you guess your friends' quirks?</blurb>
		<points>
			<point>Holiday Edition</point>
			<point>Free to print and play</point>
		</points>
		<publisher free="files/Christmas Contact.pdf">Treat Games</publisher>
		<reviews />
		<tags>
			<tag>social</tag>
			<tag>party</tag>
			<tag>silly</tag>
			<tag>deduction</tag>
			<tag>free</tag>
			<tag>holiday</tag>
		</tags>
	</game>
	<game>
		<image>images/WitchHunt.gif</image>
		<title>Witch Hunt</title>
		<subtitle>A party game for 5-10 suspected witches</subtitle>
		<players>5-10</players>
		<length>½ hour</length>
		<flavor></flavor>
		<blurb>Witch Hunt is a casual party game in which a mob leader incites panicked townsfolk to lynch suspected witches. Can you survive this brutal hysteria? Can you find an actual witch?</blurb>
		<points>
			<point>Spread nasty rumors about your friends.</point>
			<point>Insinuate their guilt in witchcraft.</point>
			<point>Vote for the guiltiest witch.</point>
			<point>Curse your friends if you are a witch.</point>
		</points>
		<publisher free="http://www.treatgames.com/WitchHunt/Witch Hunt fancy.pdf">Treat Games</publisher>
		<reviews />
		<tags>
			<tag>witch</tag>			
			<tag>social</tag>
			<tag>party</tag>
			<tag>free</tag>
		</tags>
	</game>
	<game>
		<image>images/InvasionLogo.png</image>
		<title>Invasion of the Body Snatchers</title>
		<subtitle>A party game of finding aliens among citizens</subtitle>
		<players>8-21</players>
		<length>½-2 hours</length>
		<flavor>Aliens have secretly landed in Lake Terror! They are snatching your neighbors, taking over their minds one at a time in a bid for world conquest. As if Communism and the looming threat of nuclear annihilation weren’t enough to worry about!</flavor>
		<blurb></blurb>
		<points>
			<point>Less player elimination than Werewolf</point>
			<point>Convert players to your team, secretly.</point>
			<point>New roles and a nifty forties theme</point>
		</points>
		<publisher free="http://www.treatgames.com/InvasionOfTheBodySnatchers/index.html">TreatGames</publisher>
		<reviews />
		<tags>
			<tag>40s</tag>
			<tag>aliens</tag>
			<!--<tag>team</tag>-->
			<tag>social</tag>
			<tag>deduction</tag>
			<tag>party</tag>
			<tag>free</tag>
		</tags>
	</game>
	<game>
		<image>images/RiskDeception.gif</image>
		<title>Risk: Deception</title>
		<subtitle>A game of conquest using Risk components</subtitle>
		<players>2-6</players>
		<length>1 hour</length>
		<flavor>In the not-too-distant future, wars will be fought not with arms but with hearts and minds. It's irrelevant who lives in the building on the hill, the governor of a people is the person whose authority they respect and in this cybernetic age, respect is gained via the social networks integrated into our bodies. Win the people's devotion, and the world will follow.</flavor>
		<blurb></blurb>
		<points>
			<point>Trade, Conquer and Declare Victory</point>
			<point>If you own Risk, you own Risk: Deception.</point>
			<point>Faster, more skill-based and more collaborative than Risk</point>
		</points>
		<publisher free="files/Risk Deception.pdf">Treat Games</publisher>
		<reviews />
		<tags>
			<tag>risk</tag>
			<tag>card</tag>
			<tag>area control</tag>
			<tag>free</tag>
		</tags>
	</game>
	<!--
	<game>
		<image>images/mutiny_ad.jpg</image>
		<title>Mutiny</title>
		<subtitle>A social game for 3-10 mutinous pirates</subtitle>
		<players>3-10</players>
		<length>15 minutes</length>
		<flavor><![CDATA[You have five cards to vote for a new captain. Can you read the crew and time your plays to ensure your side wins? Can you trust anyone? The High Seas are the wrong place to be caught on the losing side.]]></flavor>
		<blurb><![CDATA[]]></blurb>
		<points>
			<point>Simple rules—Deep play</point>
			<point>Conspire with your friends, or double-cross them.</point>
			<point>Perform one feat to change the course of things, but be quick, and be careful.</point>
		</points>
		<publisher>In development</publisher>
		<reviews />
		<tags>
			<tag>social</tag>
			<tag>deduction</tag>
			<tag>pirate</tag>
			<tag>card</tag>
		</tags>
	</game>
	<game>
		<image>images/DinoAlley.jpg</image>
		<title>Dino Alley</title>
		<subtitle>Cyborgs versus Dinosaurs</subtitle>
		<players>2-4</players>
		<length><![CDATA[<1 hour]]></length>
		<flavor>Reality TV achieved the impossible: Cybernetically enhanced contestants race through a recreated primeval landscape, hunted by dinosaur clones.</flavor>
		<blurb></blurb>
		<points>
			<point>Each player can move any dinosaur in addition to their team of cyborgs.</point>
			<point>Draw from a terrain bag shift that shifts.</point>
			<point>Co-Designer: Chris Zinsli</point>
		</points>
		<publisher>In development</publisher>
		<reviews />
		<tags>
			<tag>bag pulling</tag>
			<tag>dinosaurs</tag>
			<tag>cyborgs</tag>
			<tag>combat</tag>
			<tag>race</tag>
		</tags>
	</game>
	<game>
		<image></image>
		<title>Rule Rome</title>
		<subtitle>A social drafting game for 3-7 ambitious senators</subtitle>
		<players>3-7</players>
		<length>30 minutes</length>
		<flavor><![CDATA[You don't really care which party wins the election, as long as you're in power when they do.]]></flavor>
		<blurb><![CDATA[]]></blurb>
		<points>
			<point>Choose which side you want to help win.</point>
			<point>Conspire with your friends, or double-cross them.</point>
			<point><![CDATA[Will you notice when the winds of fate change?]]></point>
		</points>
		<publisher>In development</publisher>
		<reviews />
		<tags>
			<tag>social</tag>
			<tag>drafting</tag>
			<tag>deduction</tag>
			<tag>rome</tag>
			<tag>card</tag>
		</tags>
	</game>
	-->
</games>